110::Hammers is an implementation of Rule 110, an elementary cellular automaton that generates rows of symbols based on the contents of the previous row. In this case, though, it's about hammers. Why? Well, there's a long and complicated memetic history that makes it make sense but it requires about level 14 internet context so I'm not going to get into it, also no I don't know how to make the trial version watermark go away and I can't be bothered to fix it

Instructions: Click any of the squares in the top row to add or remove a hammer. Click start to start the automation.

Rule 110: https://en.wikipedia.org/wiki/Rule_110

Updated 20 days ago
StatusReleased
PlatformsHTML5
AuthorHarrison Gowland
GenreSimulation
Made withUnity

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